From: 3blue1brown

The cross product is an operation that has both a standard introduction and a deeper understanding related to linear transformations [00:18:00]. This article covers the typical geometric interpretations of the cross product in two and three dimensions [00:29:00].

Two-Dimensional Cross Product

In two dimensions, given two vectors v and w, their cross product, written as v × w, is directly related to the area of the parallelogram they span [01:02:00]. This parallelogram is formed by taking copies of v and w and moving their tails to the tips of the other vector [00:47:00].

Area and Orientation

The value of the 2D cross product is the area of this parallelogram, with an added consideration for orientation [01:06:00].

  • If v is to the right of w, v × w is positive and equal to the parallelogram’s area [01:14:00].
  • If v is to the left of w, v × w is negative, specifically the negative area of the parallelogram [01:21:00].

This implies that the order of the vectors matters; w × v will be the negative of v × w [01:28:00]. The orientation is defined by the order of basis vectors, such as i-hat × j-hat resulting in a positive value [01:48:00]. For example, if v is to the left of w and their parallelogram has an area of 7, then v × w is -7 [02:01:00].

Computation using Determinants

The 2D cross product can be computed using the determinant [02:20:00]. To find v × w, you create a matrix where the coordinates of v form the first column and the coordinates of w form the second column, then compute its determinant [02:37:00].

This method works because the determinant measures how areas change due to a linear transformation [03:06:00]. A matrix with v and w as columns represents a transformation that maps the unit square (defined by i-hat and j-hat) to the parallelogram spanned by v and w [02:51:00]. Since the unit square has an area of 1, the determinant gives the area of the transformed parallelogram [03:22:00]. A negative determinant indicates that the orientation was flipped during the transformation, which aligns with v being on the left of w [03:32:00].

For instance, if v = (-3, 1) and w = (2, 1), the determinant of the matrix [[-3, 2], [1, 1]] is (-3 * 1) - (2 * 1) = -5 [03:43:00]. This means the parallelogram has an area of 5, and the negative sign indicates v is to the left of w [04:01:00].

Intuitive Properties

  • The cross product is larger when the vectors are closer to being perpendicular, as this creates a larger parallelogram area [04:19:00].
  • Scaling one of the vectors scales the parallelogram’s area by the same factor. For example, (3v) × w will be three times the value of v × w [04:37:00].

Three-Dimensional Cross Product

The “true” cross product combines two 3D vectors to produce a new 3D vector [05:05:00]. While the parallelogram spanned by the two vectors still plays a central role, the result is not a scalar area, but a vector [05:12:00].

Magnitude and Direction

  • Magnitude: The length of the resulting 3D cross product vector is the area of the parallelogram formed by the two input vectors [05:30:00].
  • Direction: The direction of this new vector is perpendicular to the plane containing the parallelogram [05:34:00].

Right Hand Rule

To determine the specific direction of the cross product vector, the right hand rule is used [05:50:00]:

  1. Point the forefinger of your right hand in the direction of the first vector (v).
  2. Stick out your middle finger in the direction of the second vector (w).
  3. Your thumb will then point in the direction of v × w [05:53:00].

For example, if v points up in the z-direction (length 2) and w points in the y-direction (length 2), they form a square with an area of 4 [06:08:00]. Using the right hand rule, their cross product will point in the negative x-direction, resulting in a vector of negative 4 * i-hat [06:29:00].

Computation using 3D Determinant

A common method for computing the 3D cross product involves a specific process using a 3D determinant [06:45:00]. This involves setting up a 3D matrix where:

  • The first column contains the basis vectors i-hat, j-hat, and k-hat.
  • The second column contains the coordinates of v.
  • The third column contains the coordinates of w [06:55:00].

When the determinant of this matrix is computed by treating i-hat, j-hat, and k-hat as if they were numbers, the result is a linear combination of these basis vectors, which forms the cross product vector [07:25:00]. Students are often taught to accept this as a “notational trick,” but it’s crucial to understand that the resulting vector is indeed the unique vector that is perpendicular to v and w, has a magnitude equal to the parallelogram’s area, and its direction adheres to the right hand rule [07:40:00].

A deeper understanding of why the determinant is relevant here and the significance of placing basis vectors in the matrix involves the concept of duality, which is explored in a separate discussion [08:06:00]. The fundamental takeaway for geometric representation is the meaning of the cross product vector itself [08:23:00].